
Alliance Territory War
A massive cross-server alliance competition where guilds battle for control of strategic territories. Coordinate attacks, defend your land, and earn exclusive rewards for territorial dominance.
📋Requirements
- ▶Alliance Membership (30+ days)
- ▶HQ Level 20+
- ▶Minimum 10M Power
- ▶Alliance Rank Top 50 in Server
🎁Event Rewards
Event Details
Alliance Territory War is the ultimate large-scale PvP event, running for 5 consecutive days. Top alliances from multiple servers compete to conquer and hold strategic territories on a special war map.
Event Overview
This cross-server event brings together the strongest alliances from 5 different servers to battle for supremacy. The war map features 25 territories of varying strategic value, with the goal of capturing and holding as many as possible.
Territory Types & Values
| Territory Type | Points/Hour | Special Buff | Quantity |
|---|---|---|---|
| Core Fortress | 1,000 | Alliance ATK +15%, DEF +15% | 1 |
| Military Base | 500 | March Capacity +20% | 4 |
| Resource Hub | 300 | Gathering Speed +30% | 8 |
| Watchtower | 150 | Map Vision +50% | 12 |
Event Phases
Phase 1: Preparation (Day 1)
- Alliances designate war commanders and rally leaders
- Strategic planning and territory target selection
- Members can teleport to war map for free (1x)
- No combat, only positioning and scouting
Phase 2: Initial Conquest (Day 2-3)
- All territories become capturable at 00:00 UTC Day 2
- Alliances launch coordinated attacks to claim territories
- Garrison troops required to hold captured land
- Points accumulate hourly based on territories held
Phase 3: Peak Conflict (Day 4)
- All point values doubled
- Reinforcement rallies allowed (up to 2 per territory)
- Special "Siege" mechanic activates for Core Fortress
- Cross-alliance temporary alliances permitted
Phase 4: Final Stand (Day 5)
- Triple point values for last 12 hours
- No new territory captures after 18:00 UTC
- Defense-only mode for remaining 6 hours
- Final rankings locked at 23:59 UTC
Combat Mechanics
| Action | Requirement | Effect |
|---|---|---|
| Attack Territory | 3-5 member rally | Depletes territory defense HP |
| Defend Territory | Station troops (garrison) | Restores defense HP over time |
| Reinforce Ally | Send march to allied territory | Adds troops to garrison defense |
| Siege Core Fortress | 10+ member rally | Requires destroying outer defenses first |
Alliance Rewards (Based on Final Ranking)
| Alliance Rank | Rewards (per member) |
|---|---|
| 1st Place (Champion) | Legendary Equipment Chest x5 Diamonds x50,000 Alliance Tech Acceleration +500% Exclusive Title: "Conqueror" (Permanent) Alliance Banner: Golden Crown (Permanent) Permanent Alliance ATK +10% |
| 2nd Place | Legendary Equipment Chest x3 Diamonds x30,000 Alliance Tech Acceleration +300% Exclusive Title: "Warlord" (90 days) Alliance Banner: Silver Shield (90 days) |
| 3rd Place | Legendary Equipment Chest x2 Diamonds x20,000 Alliance Tech Acceleration +200% Exclusive Title: "Commander" (60 days) |
| 4th-10th Place | Legendary Equipment Chest x1 Diamonds x10,000 Alliance Tech Acceleration +100% Universal Orange Hero Fragments x200 |
| 11th-50th Place | Epic Equipment Chest x3 Diamonds x5,000 Alliance Tech Acceleration +50% Universal Orange Hero Fragments x100 |
Individual Contribution Rewards
| Contribution Points | Personal Rewards |
|---|---|
| 10,000 | Universal Orange Hero Fragments x20 Diamonds x1,000 Epic Equipment Chest x1 |
| 50,000 | Universal Orange Hero Fragments x50 Diamonds x5,000 Legendary Equipment Chest x1 War Honor Badge x100 |
| 100,000 | Universal Orange Hero Fragments x100 Diamonds x10,000 Legendary Equipment Chest x2 War Honor Badge x300 |
| 250,000 | Universal Orange Hero Fragments x250 Diamonds x25,000 Legendary Equipment Chest x5 War Honor Badge x750 Exclusive War Hero Avatar |
| 500,000 | S4 Hero Choice Box x1 Diamonds x50,000 Legendary Equipment Chest x10 War Honor Badge x1,500 Permanent Personal ATK +5% Exclusive Title: "War Hero" (Permanent) |
Earning Contribution Points
| Action | Contribution Points |
|---|---|
| Defeat Enemy March | 500 - 2,000 (based on enemy power) |
| Capture Territory | 5,000 |
| Defend Territory Successfully | 3,000 |
| Reinforce Allied Territory | 1,000 |
| Scout Enemy Territory | 200 |
| Kill Enemy Troops (per 1K) | 100 |
| Participate in Core Fortress Siege | 10,000 |
War Honor Shop
Use War Honor Badges earned during the event to purchase exclusive items:
| Item | Cost (War Honor Badges) |
|---|---|
| Universal Orange Hero Fragments x10 | 50 Badges |
| Legendary Equipment Chest | 200 Badges |
| S4 Hero Choice Box | 800 Badges |
| Exclusive War Equipment (ATK +15%) | 1,500 Badges |
| Permanent March Capacity +5% | 3,000 Badges |
Strategic Tips
For Alliance Leaders
- Plan Territory Priorities - Don't spread too thin; focus on 3-5 key territories
- Designate Garrisons - Assign strongest defenders to hold captured land
- Coordinate Time Zones - Ensure 24/7 coverage with members from different regions
- Use Voice Chat - Real-time communication crucial during peak conflicts
- Scout Before Attacking - Intelligence wins wars; know enemy garrison strength
For Individual Players
- Stay Online During Peak Hours - Day 4-5 offer triple points
- Don't Solo - Always join alliance rallies for maximum efficiency
- Heal Efficiently - Keep hospital stocked; don't waste time
- Save Speed-ups - Use march speed-ups for quick reinforcements
- Target Low-Hanging Fruit - Watchtowers easier to capture than Military Bases
Alliance Preparation Checklist
1 Week Before Event
- ☐ Recruit active members to fill roster (minimum 50 members)
- ☐ Upgrade Alliance Tech (focus on ATK/DEF/HP)
- ☐ Stockpile healing items and speed-ups
- ☐ Create Discord/LINE group for coordination
1 Day Before Event
- ☐ Designate war commanders (2-3 officers)
- ☐ Assign territory targets (primary & secondary)
- ☐ Create garrison rotation schedule
- ☐ Prepare rally leaders (identify 5-10 players)
Event Day 1 (Prep Phase)
- ☐ All members teleport to war map
- ☐ Scout enemy alliance positions
- ☐ Finalize attack strategy for Day 2
- ☐ Test rally coordination with practice runs
Event Schedule
Alliance Territory War occurs once per month with this 5-day schedule:
- Day 1 (00:00-23:59 UTC) - Preparation phase, free teleport
- Day 2 (00:00 UTC) - War begins, territories capturable
- Day 3 (full day) - Standard combat, normal point rates
- Day 4 (00:00-23:59 UTC) - Peak Conflict, double points
- Day 5 (00:00-18:00 UTC) - Final conquests, triple points
- Day 5 (18:00-23:59 UTC) - Defense-only, rankings locked at 23:59
Prepare your alliance for the greatest battle in Last Z Survival Shooter!
